Shelira Vasser COMP 6970 Title of Game: Math Safari Adventure - Quest for Numbers Content: Mathematics (First Grade Level) Description: Math Safari Adventure is a fun learning game where young
learners from elementary school will delve into the vibrant jungle to discover the secrets of numbers! This educational game is specifically designed for first-grade students, who will encounter friendly animals and engage in interactive math challenges. The ultimate objective is to improve their addition, subtraction, and comparison skills in a fun and immersive way. Game Story: A group of young explorers have found themselves in the midst of a magical jungle that's teeming with colorful creatures. Their quest begins as they encounter a wise math guide who explains that the jungle is full of hidden numbers waiting to be discovered. To progress through the different scenes, the adventurers must solve basic addition and subtraction problems and master the concepts of less than and greater than. Storyboard: The game takes place in various scenes such as the Jungle Entrance, where the guide introduces the players to the quest. In the Addition Vine Swing, players must solve addition problems correctly to create vines and swing across obstacles. The Hungry Hippo Feeding scene involves feeding a hungry hippo with the correct number of fruits, which helps to reinforce addition skills. Finally, in the Subtraction Bridge Crossing, players must assist a character in crossing a bridge by solving subtraction problems. In the Less Than and Greater Than Butterfly Garden, children can catch butterflies that have symbols representing comparison problems. This helps reinforce the understanding of less than and greater than concepts. The Treasure Hunt Finale is a fun activity where children can find a hidden treasure chest that unlocks with correct answers to a mix of addition, subtraction, and comparison problems. Non-Visual Elements: Music: Upbeat and encouraging background music to maintain an engaging atmosphere. Sound Effects: Rewarding sounds for correct answers and gentle guidance for incorrect ones. Development Environment: The game will use Unity - a flexible and user-friendly platform for creating visually appealing educational games. /n Create a short game that will provide a couple of minutes of gameplay to an elementary or middle school student. This assignment is to begin thinking about game and scenario development. Part A (50points) should include the following: 1. Title of Game: 2. Content: (math, physical science, computer science, earth science, other) 1. Alabama Math Lessons - Course of Study 2. Alabama Pre-Algebra Lessons - Course of Study 3. Alabama Digital Literacy (Links to an external site.) - Course of Study (Algorithms, Abstraction, Intro to Programming) 4. Science Game Examples; Math Examples (Links to an external 5. site.) (Edutainment Link -> Algebra -> Games); Eday Examples You can use any STEM lesson as an idea for your game (e.g. you can create a mathematics game, you can create a Science Game (eco- system), you can create a comp science game (sorts, data structure, algorithms and explore or teach a concept in the form of a simple game). 3. Description: O O ** Submit a brief 2-3 paragraph description of the game story or activity that you plan to create (approximately 1/2 - 1.5 pages). Submit a high-level Story Board preliminary drawing of what your game world will look like and describe the Non-visual Elements (music, sound effects, special equipment, etc. ) approximately 1/2 - 1.5 pages State the tentative environment or application you will utilize to develop your creation: Alice3DLinks to an external site. (Alice2.0 (Links to an external site.)Links to an external site. includes a built-in tutorial), Agent sheets (Links to an external site.), GameMaker (Links to an external site.), Flash, HTML5 & Javascript, Unity (Links to an external site.) or MicroBit (Links to an external site.) other approved creation environment.