Create a class diagram for a dragon object that will be used
in a game.
The dragon has the following characteristics:
max health
current health
color, ie: blue, red
strength
Note: All characteristics should be only visible to the class
The dragon should be able to:
fly publicly accessible
attack publicly accessible
calculate strength modifier visible only to the class
take damage - publicly accessible
takes a parameter called damage
Publicly accessible method to return the color of the dragon
(accessor)
The class should include a constructor that overrides the
default constructor and takes the following parameters
max health
current health
color
Strength
Need pseudocode