1. Find the right value of the ALPHA parameter s.t. the when bouncing on the
wall, the discs will progressively slow down | linkLinks to an external site.
2. Fill in the TODO code in resolveDisc Collision() s.t. in case of a collision
between discs, the discs will bounce back | linkLinks to an external site.
3. Fill in the TODO code in resolveCollision() s.t. in case of collision between
discs, the discs will use forces to bounce back | linkLinks to an external site.
Bouns: See Equation 10 for background info
here https://developer.nvidia.com/gpugems/gpugems3/part-v-physics-
simulation/chapter-29-real-time-rigid-body-simulation-gpusLinks to an
external site.
4. In 4-6 sentences, what are the pros and cons of representing 3D objects with
particles? You may do any necessary research on this online | Section 29.1
in linkLinks to an external site.
Submit you solution as text entry in the following format:
UCID student name
1)
2)
and so on...
Note that:
All urls should all be different. That means you may need to duplicate for each
task
Fig: 1